[[:Template:Isles of Morghal]]

Isles of Morghal

Situated off the coasts of the Duchy of Mashrapur and the city of Jad lie the sea buffeted Isles of Morghal.

They are a composition of five islands, and a number of smaller pieces of rock islands, that have been pirate havens since 2500 B.F.A. and all of the piracy that plagues the Sea of Ithangar is spawned in the shadows of these islands. Stretching some five-hundred miles, these islands are home to many pirate guilds, many of which view the others as enemies.

The five core islands are covered in lush tropical vegetation, with a number of the islands boasting large hills that are littered with caves, tunnels and caverns that lead from one side of the island to the other. Many of the other smaller islands rock islands are craggy rises of sea floor. There is little vegetation on these islands which tend to be barren the further that you go inland. The climate is tropical with hot and humid summers and cool winters filled with pounding sea storms and thick rain.

There is no single "pirate lord" rather there are thirteen pirate captains, each in control of a different pirate guild that have control of some portion of the isles as well as the seas around it. Many times a pirate ship taking a "civilian" cruiser may suddenly be set upon by another pirate guild ship and in-fighting ensues as each guild fights over the prize.

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