[[:Template:Age of Kingdoms]]

Age of Kingdoms

The Age of Kingdoms represents the rising of kingdoms, realms and nations by the various species on Ta Los. There is to some extant the mentioning of the dawning of other civilizations beyond Ta Los and Kralis. It also highlights the coming of technology or aradgah towards the middle of the age and the slow advancement of this new "magic". This Age ends in 0 B.F.A.

4,148 B.F.A . Rengarth of Renarthal dies. Halthor his son assumes the mantel of Ghulzar.

Oku, ogre and karnack tribes settle into the area of present-day Nemhedh. Many skirmishes occur between Renarthains and the Rhakas of present-day Nemhedh.

4,136 B.F.A.

Oku, Hobgoblin, Goblin, and Karznack clans from Gorguan begin raids and attacks on outlying forts and settlements of the Renarthians. These battles take their toll on Renarthal.

4,130 B.F.A.

Renarthal makes contact with the Chovah of Cuzhudal and begins trade with the Chovah realm.

Renarthal found the city of Evmon on the shores the Cold Sea.

4,125 B.F.A.

Gorguan establishes a number of forts along the borders of Renarthal.

Halthor is visited by a human female named Alam. Alam bestows upon Halthor a black staff of great power, said to have been crafted during the age of Kishan Empire. With this staff Halthor leads an army of Renarthian Warriors and Spellcasters against the rising hordes of Gorguan. The Renarthians defeat the hordes and push their realm into the lands of Gorguan. They destroy the realm and the goblinoid clans flee into the Khamari mountains. Alam is never seen again.

4,105 B.F.A.

Halthor is assassinated. The Archmage Numa Jacuith assumes the role of Ghulzar. He begins to experiment with transdimensional magic opening portals to various planes and other worlds through the use of the Bahlaru Talisman. He assumes the use of the Staff of Halthor.

A group of adventuring Chovah encounter a number of large, hunch backed Ta'Jahu looking creatures in Tav Aeduhn beneath the Harath Mountains in present day Duchy of Harr. These creatures are large dark skinned creatures, with thick forehead rigid plates, long, exaggerated Ta'Jahu ears, lithe bodies with long arms and legs. They are described has having deep purple eyes and use of howling abilities. This is the first encounter with the monstrous species called Khalkor.

4,100 B.F.A.

The Aurox of Ogath attack the western region of Ghunthas in an attempt to drive out the Chovah as they mine further north and east.

Great clans of Ogres, Oku, and Oracs storm from the Storhet Forest but the Ta'Jahu of Ta' Kanasiti turn them back in a great war that leaves the plain of battle on which they fought drenched in dark blood. This area so becomes a fetid swampy area called the Ni 'Drazan Fier Khaikin "Place of Eternal Death".

Renarthal conquers the lands of present-day Parika.

4,075 B.F.A.

Renarthal conquers the region of Khafeek and enslaves the species of giants that call it home.

Renarthal sages uncover the lost secrets of the Stone of Inethril; they begin construction of the first one in over seven-thousand years;

4,050 B.F.A.

Numa Jacuith builds the Ivory Tower of Ghalthu in present-day Zhosarik. It becomes a strategic fortress surrounded by a high wall of stone that encircles the whole tower. It is built upon one of the many Caef Regol (power centers) of Kralis. Five new Gates of Bahlaru are built here: Isor, Mehlok, Vanyir, Yeth, and Mynwe.

Renarthians attempt to invade the lands held by Oku (present-day Nemhedh). They are driven back by the chaotic hordes of Oku, Ogres and Giastor clans that now call this cold land home

4,025 B.F.A.

Archmage Numa Jacuith dies. He is mummified and buried beneath the Tower of Ghalthu. The Staff of Halthor is buried with him.

A horde of Khalkors rise from the depths of Tav Aeduhn near the southern end of the Cethia mountains, led by Oku, and many Fir Darrig wizards, they quickly crush many human Tagesta tribes of the region. This horde moves south towards Ta' Kanasiti.

4,000 B.F.A. End of the War of the Accursed Lands

Unable to stop the rising surge of darkness and chaos within the Accursed Lands and with the growing wars that encroached the lands of Hurlan and Kalos as well as Ta Los beyond the Hills of Baligor and infecting the regions of the Renarthal Realms to the north and the Dhunadin Sea to the west; Their celestial armies falling to the continued onslaught of the Forces of Darkness the Power of Gishra manifests on Ta Los as she sacrifices her Celestial Realms to become a Prima Terra Deity; where upon doing so she gathers the strength of the force of Positive Energy in the world and causes the Baligrog Mountains that surround the Accursed Lands to become cursed, struck by earthquakes and eruptions the mountains visible altered, cracks widened and valley created, hole sides of mountains collapsing, destroying hundreds of thousands of humanoids, monsters, demons and worse. She then sacrifices a portion of her divinity to forever seal the mountains to contain and hold back the chaos, evil and darkness of the Accursed Lands.

Renarthal establishes the port cities of Zularik on the Vaheem: The Western Reach and Gates of Bahlaru on the Sea of Cold. During the settling of Zularik builders unearth ancient items. It is determined that they are Bukahara and Devices of the ancient Kishian empire. They are brought to the Tower of Ghalthu.

3,999 B.F.A.

A Ta'Jahu army meets the oncoming Khalkor horde on the edge of Ta'Kanasiti, the battle lasts for several months until the high mage Darith Via' Sethul sacrifices himself in the casting of a powerful spell called blood death, this destroys half the horde and with the powerful Earth Dragon Tuthakierial in league with the Ta'Kanasiti Ta'Jahu, the remaining horde is scattered through out the region and back into the depths of Tav Aeduhn.

It is later determined that the Khalkor monsters are the descendants of the Ta'Kanasiti Ta'Jahu that were lost in the decent into the Dark Tower in 4,500 B.F.A.

3,989 B.F.A. Fall of the Mines of Hetsah

The Chovah and humans of the Mines of Hetsah are driven out of their vast mines by Fir Darrig and their demon allies. The mines become home to these Fir Darrig and demons, it is called the Dungeons of Azbuldhan. 3,979 B.F.A. Rise of the Centaurs

Several large centaur "cities" emerge in the Plains of Vismy in what is now known as the Empire of Rinsha Adynshra. This is the only known recording of centaurs creating cities. The largest of these cities are Kurith, Kaartish, and Juul-Arth. The three sister cities reside in the center of the great plain separated by 100 miles each

3,950 B.F.A.

Renarthal establishes the city of Asilud on the western coast of the Cold Sea.

Mirax Urtor, one of the greatest spellcasters of the time is born.

Sages observe a massive bright orange explosion occur over Azar, as though a star had fallen from the sky and erupted over the highest peak.

3,935 B.F.A.

Many Junde and Kaarish tribes that once traveled and made their homes in the once great plains of Guriish (an ancient plain that stretched from Dhunadin Sea to the cold waters of the Western Reach of the Vaheem) and that survived the rising of the Baligrog Mountains find that many of them can travel back and forth through these mountains, blessed by Gishra to travel from the accursed lands or to even travel back into the accursed lands. These Tagesta tribes soon begin making the accursed lands their homes adapting to the horrors that pervade the land.

3,910 B.F.A.

Ta' Kanasiti Ta'Jahu begin to instruct the very best of Renarthian spellcasters in the use of Sultra Nal Raetha as well as the use of some of their technological items. Mirax Urtor becomes one of the greatest students of the Ta'Jahu.

Mirax Urtor corrupts the teachings of Sultra Nal Raetha after he makes contact with a powerful Ohngwe (Great Old Ones) calling itself Dagon; He creates the foundations for Eldritch Alchemy

3,907 B.F.A.

After fleeing through the Omniverse escaping the onslaught of the Bhulatag and the destruction of their ancient world a small circle of Jakara find themselves crash landed on Ta Los. Their legends speak of a Soluzhi (rift in the Void) that pulled their ships through, destroying most, but the Jakara found themselves in a new place of stars (Yendizlari).

Hidden in the deep valleys and forests of the Western Realms they establish the Jakarian nation of Ji-Lak (Last Home).

Aurox establish the city of Duraretzan. This begins centuries of strife and war with the Chovah of Dhirus Nazar.

Ta' Kanasiti Ta'Jahu and Renarthian humans make contact outside of Asilud.

3,900 B.F.A.

With the power of the Stone of Inethril and the Bahlaru Talisman, Renarthal spellcasters begin creating Gates of Bahlaru through out Kralis. By the end of the next century they will create nearly 10,000 gates and begin trade with numerous small villages and tribes through out the Western Realms, and the Upper-Southern Realms.

Despite repeated attempts Fir Darrig wizards and warriors are unable to retake the Tower of Estach. An enclave of Fir Darrig wizards, using the same magical spells to create that Tower of Estach sacrifice many captured slaves to erect another dark tower called the Tower of Glesoch many miles south of the Tower of Estach. This allows the Fir Darrigs to once again begin raiding the above lands.

The Syliph realm of Igharith is blasted away and brought to sunder as foul fiends and beasts of the Plane of EverDarkness poured into the realm. Many Syliph escaped the realm and only to remain hidden within the various WildLands of Ta Los.

3,895 B.F.A. War of the Dark Towers

Renarthians begin to enslave Western "Tagesta", using them to build cities, temples, towers and fortresses and as sacrifices of blood for the Stones of Inethril which is corrupted by the application of Eldritch Alchemy;

With the magical construction of the Tower of Glesoch, Fir Darrig, Aurox, and their demonic slaves, begin an assault on Ta' Kanasiti as well as the northern barbarian tribes. Ta'Jahu mages shift their attention towards the Tower of Glesoch, during which Fir Darrig priests in service of Azahak sacrifice thousands of human and Ta'Jahu slaves, using the power of these souls to break through the magical defenses of the Tower of Estach. This begins the War of the Dark Towers.

3,860 B.F.A.

The chieftain of the Nulik tribe of Junde within the Accursed Lands discover the ruins of Nuir Ich (4,514 B.F.A.). They uncover many secrets of the demons that once ruled this place. They turn to demon worship, abandoning the gods of the Celestial Omniverse.

3,850 B.F.A.

The Yashur-Da and the great Essence Dragon Yuzaroik besiege the first monastery Odiryn of the practitioners of Jinhu the Temple of Qal; Nearly wiping out the temple

3,849 B.F.A. The Kusuria War Begins

The Kusuria War erupts between the Yashur-Da and Tishra Qal

3,805 B.F.A.

Rhakas armies from the north begin to attack Renarthal settlements through out the "borderlands".

3,805 B.F.A. End of the Kusuria War

The Kusuria War comes to an end in the Caves of Kishmar

3,730 B.F.A.

The Church of Odiryn officially recognizes the founding of the Tishra Qal and falls under the tutelage of Ter Ashlan, a Grand Priest of Odiryn; First Order of Wisdom (Niras Tishra Qal) is founded

3,679 B.F.A. Fall of the Centaurs

Great wars suddenly erupt among the Centaurs of Kurith, Kaartish, and Juul-Arth as each sees the other as a rival to the rule of the Centaur people. After a century of civil strife within each of the cities and amongst each of their citizens, the three great cities are abandoned and left to ruin. It is because of these years that Centaurs gain a despise for cities.

3,650 B.F.A. End of the Dark Towers War

A combined army of Ta'Jahu and Tagesta humans move against both dark towers. This attack kills tens of thousands of Ta'Jahu, humans, Fir Darrig, and Aurox. The towers nearly crumble to the ground, but each are left in ruin. Powerful magic and incredible Ta'Jahu technology is brought to bear on the towers. This ends the war of the Dark Towers. Bands of Fir Darrig and Aurox escape into the areas in and around Ta'Kanasiti.

3,600 B.F.A . Agmon, a powerful Renarthian spellcaster, begins to adapt the Sultra Nal Raetha with what they have learned from the Ta'Jahu to also include the powers of the Bukahara and Devices found 400 years earlier. This is aided by a young spellcaster named Kahaza who hails from the south.

A horde of Oku, Oracs and Giants crush the city of Evmon on the shores of the Cold Sea. They occupy this city for the next two hundred years.

3,550 B.F.A.

With the aid of Kahaza, Agmon secretly warps the Sultra Nal Raetha and the power of the Bukahara Items creating a new, darker magic called the Sultra Malzin.

Renarthians begin to construct the Wall of Iron (which cuts northward from the shores of the Cold Sea to deep within Parika and connect with the Dark Wall), in order to keep Oku attacks from cutting deeper into Renarthal. It is filled with dead Oku, Oracs, Giants and humans. They are cursed to forever protect the realms of Renarthal from the hordes.

3,500 B.F.A.

Unified forces of Ta'Jahu of Ta' Kanasiti and barbarian humans of Panthais route a number of Fir Darrig and Aurox around the ruins of the dark towers, the standing stones that lie within the hills of Ta' Kanasiti. Many groups of fir darrig and aurox are destroyed but a majority of them escape through magical means through the ruins of the dark towers

3,490 B.F.A. Peak of the Renarthal Civilzation

Oracs and Karnacks pour out of the Ceitha mountains laying waste to everything in front of them. The Ta'Jahu of Ta' Kanasiti rise up against the tide of evil and with the help of Renarthal turn them back. This establishes the realm of Renarthal as a powerful force in the far north.

3,450 B.F.A.

The great archmage sorcerer Artintium Greysoul creates the first Kithar in northern Renarthal. It is followed by hundreds more and allows the Renathians to expand their empire to now include much of the west. These hulking "cities of the sky" are soon on the horizons of even distant realms such as present-day Empire of Resha, the lands of Ahamkara and Lathia. They are powered by sacrificed blood magic contained in the Stone of Inethril.

3,400 B.F.A . Renarthians besiege Evmon. For the next one hundred years Rhakas and Renarthians battle for the city. Ultimately the city is deserted by both species.

3,300 B.F.A.

Artintium, with a host of warriors of men, enslaved Rhakas and Oracs and aided by the guidance of Kahaza invade Ta' Kanasiti . Despite more advanced technological weapons in use by the Ta'Jahu, this leads to one hundred years of battles that leave the Ta'Jahu defeated and enslaved by Artinium. He uses the Ta'Jahu slaves as sacrifices for blood-power to further the power of Sultra Malzin. He raises the Tower of Ungalth made from the bones of those that opposed him, it later is called the Shadow Tower.

3,256 B.F.A.

With Sultra Nal Raeth magic Ta'Jahu confront the onslaught of Djennar and Pursan and the monstrosities of Mitlan. This final, cataclysmic battle binds the elemental forces of the genii and the demon prince to the earth of Sharustu Valtha this causes the whole of the realm to be swept under by the northern sands. This creates the great desert of Nazrafu.

Chovah establish the realm of Malmotik beneath present-day Kingdom of Panthais.

3,240 B.F.A. Rise of Dhokk Haldar

The “Dark Jewel” of the south, Dhokk Haldar, is established on the edge between the Fire Mountains and the The Great Plains of Varga. It is a massive sprawling city-like citadel built right out from the gray granite cliffs of the mountains. It becomes a place for those Tishra Qal monks that believed that by delving deeper into the forces of Chaos and Eldrake Alchemy they could reach heights of incredible power this corrupts them and they establish the Kishra Tal

3,228 B.F.A. Thun Trogar the First, founder of the Cabal of the Night, is born.

3,200 B.F.A.

Refugee Ta'Jahu from the blasted realm of Sharustu Valtha found the smaller realm of Kahdysasor in the forests of Resh (Forest of Thas) in the present-day northern portion of Resha.

Renarthian spellcasters begin to experiment with necromatic magic. They begin to create various types of undead creatures.

Instructed by Artinium, Renarthian spellcasters begin to explore the Celestial Realms. They also begin to make attacks and war within the Omniverse. They besiege and enslave several clans of Bakrathi in the Astrea Prima. They establish the city of Haradru, City of Ivory Towers in the Astrea Prima.

3,198 B.F.A. Rise of Mashrapur

The establishment of the human village called Halinguras where the river Athin merges into the Hulthar. It is the heart of the numerous villages and settlements through out the area. These dejah humans call themselves the Mashra.

Thun Trogar creates the Cabal of the Night, a necromantic enclave of wizards. They establish the Dungeons of the Night beneath present day Zhosarik. Thun's researches into the field of essence magic resulting in many new necromantic enchantments.

3,188 B.F.A.

The grand, ancient city of Gaijah on Hurlan is sundered and buried beneath a great tsunami, caused by a crashing Rhazarac (a Destroyer Class Void Ship) that washed nearly 200 miles in-land.

Thun Trogar is visited by Q'Veltuz (Avatar form of Azahak) and introduces him to the greater powers of death and mastery over it. Thun begins to write the grimore, The Law of the Dead (The Zahekrono).

3,075 B.F.A.

Thun Trogar becomes the first Lieche after he delves into dark secrets given to him by a Priest of Azahak; He claims the name Ice Lord Daza Kathiz. He takes absolute control of the Cabal of the Night, turning the Master Spellcasters into undead things. He establishes the undead realm of Tuunga deep beneath present-day Parika.

3,050 B.F.A.

Ha'vatu suddenly appear on the largest of the islands of the Dhunadin Sea. It is later learned that they arrived there via great tunnels beneath the surface of the world. They establish the Island of Caznak.

Deep within Tunnga, Ice Lord Daza Kathiz (previously known as Thun Trogar) learns the dark secrets of unlife and evolves into a powerful Yaqu, he begins to increase is reign from the depths of Tuunga to the surface of Parika and builds the tower-keep of Ugoth Thal.

3,075 B.F.A.

Archmage Artinium is assassinated by Bakrathi assassins. Eshtou The Dark takes the title of Grand Archmage. Bakrathi begin assaults on Haradru.

3,001 B.F.A.

The twin realms of Hurigan and Baah Ruch are shattered. They are beset on all sides by enemies - Fir-Darrig, Oku, Goblins, and Aurox.

Renarthal forces confront the power of the Ice Lord Daza Kathiz, their forces are held in check, with thousands being killed and reanimated as undead footsoldiers in his undead army.

3,000 B.F.A.

The city of Xilathor, the future birthplace of the deity Udarak Kithslain, is established in the southern portion of modern day Rinhsa Adynshra. It rises to become one of the more powerful cities in the ancient south.

2,960 B.F.A.: Rise of the Mountain King

The Chovah clan of Ghulkhat establish the Halls of Hammerfall in the solitary mountain on the southern edge of the Tuurith Nyg Mountain range calling it Mount Ekahtu

2,900 B.F.A.

The Order of the Dark Blade is secretly established. It is headed by a Dark Priest of Mala.

2,825 B.F.A.

The Order of the Dark Blade founds the city of Gurish deep beneath southern Renarthal (present-day Kingdom of Nashatras). It becomes a focal point of evil and worship of the Demon Queen Helcatu in the region.

Haradru is finally broken, Renarthians flee the city as it is overwhelmed with bakrathi.

Renarthal sends forth a large army to eradicate the Ice Lord threat of Parika. The army is wiped out by the foul dark magics of the Ice Lord.

2,800 B.F.A. Several Archmages clash over ruling of Renarthal. An inner war begins amongst these six Archmages.

Led by a powerful Quinas Giastor Chieftain Khaf Rhiek, several hordes of giastori break the hold of Renarthian control over their region and establish the last giastori realm that becomes called Khafeek.

2,756 B.F.A.

General Gurag Steelshadow leads a great army of Garandor Chovah into the depths beneath the great dale in an effort to re-capture the lost realm of Hurigan.

2,750 B.F.A.

Renarthal is divided into six kingdoms: Nunthil on the western coast of the Cold Sea, Upper Renarthal present-day Parika, Midion present-day Nemhedh, Lower Renarthal upper present-day Nashatras, Werulmath present-day Zhosarik, and Jhavam present-day Ragnar.

2,732 B.F.A.

Chovah stumble upon a thick vein of silver ore along the shores of the Running River east of Ta'Kanasiti. They quickly establish the city of Qiniak as a base of operations and mining.

2,700 B.F.A.

Nunthil establish the mines of Igandor.

Upper Renarthal discovers the use of Dark Powder.

The undead Ice Lord Daza Kathiz and his army of undead march against the legions of Upper Renarthal. Through the use of fire magic, the undead army and the Ice Lord are driven back into the center of Parika.

2,675 B.F.A. The Rise of the Dark Wall

Upper Renarthal begins the building of a dark, iron wall around the realm of the Ice Lord in an effort to contain the undead. The wall is 200' feet thick and 100 feet high and is then enspelled with magic to keep the undead behind the wall

2,637 B.F.A.

General Steelshadow and his legions of Chovah fail to re-capture the realm of Hurigan. Instead, they establish the grand city of Mahstechoor in the north-western corner of the ancient realm where the northern end of the Aham Mountains fall into the Dhunadin Sea.

2,625 B.F.A.

Midion spellcasters establish a number of Enclaves that teach spellcasting to those that are deemed "capable".

2,586 B.F.A.

Sevret Gunion, a Midion spellcaster, becomes the first to "memorize" a spell. He dies as the power of the spell rips his mind and body apart.

2,500 B.F.A. Birth of Udarak

Udarak Kithslain is born in Xilathor. He is a child of Gishra and Chaos; ripped from Gishra's womb violently. He rises to become a powerful priest in the service of Azahak.

2,486 B.F.A. War of Spells Begins

Jhavam attacks Werulmath. This begins the War of Spells as spellcaster create spells to fortify and destroy great numbers of targets.

2,448 B.F.A.

The Kheak Kingdom of mekronus Chovah is founded along the south-eastern shores of the Dhunadin Sea along the spine of the Baligrog Mountains.

After many years of study and service to Azahak, Udarak Kithslain learns the magical secrets to eternal, unnatural life. Through a series of spells and rituals Udarak becomes the first yaqu and calls himself Udarak the Abomination. He forms the Church of Death beneath the city of Xilathor.

2,400 B.F.A.: Demise of the King of Hammerfall

The Chovah clan of Ghulkhat of the Halls of Hammerfall in Mount Ekahtu discover thick veins of red ore and delve deeply into the earth chasing the ore. They unleash an ancient pocket of Chaos that corrupts the Chovah and turns them against each other. The Halls fall silent.

2,390 B.F.A.

Junde humans begin to carve out a realm in the far north on the shores of present-day Cold Bay (present day States of Kraz Nal Tyr). They are led by Krinth Jordath. Each of the small villages establish a small realm, with the Jordath Village as its center. Each of these village-realms are independent of each other but follow a higher set of laws, as written by Krinth. This unification allows for great prosperity and solidarity against monstrous hordes when the need arises.

There are nine individual villages that make up this unification: Jordath, Shanta, Calishf, Atathun, Imask, Durkar, Himur, Jhyrehn, and Rysath.

2,386 B.F.A. War of Spells Ends

The War of Spells Ends as spellcasters of Werulmath cause a Spell Plague to ravage Jhavam. Jhavam is left broken and dwindles in power.

Spellcasters of Midion establish the Enclave of Daemons.

2,321 B.F.A.

Establishment of the Chovah kingdom of Ahuletgan where the Iztalik ice meets the northern end of the Curiza Mountains under the rulership of King Nekhev Sha'ot.

2,286 B.F.A.

The Enclave of Daemons establishes contact with the aurox of Duraretzan and begin to learn Ritual Magic.

2,260 B.F.A. . The BrightAxe Halls is founded in the Minthirath (present day Prax Dun) Mountains. The mekronus Chovah begin delving deep into the mountains.

2,205 B.F.A. The Ulatar Wars Begin

The splintering of the Tishra Qal by Junda cumulates into the two orders going to war; The Junda establish the Grand Hall of Chaos where they form the Order of Kishra Tal Rhid (Keepers of Strength)

2,200 B.F.A.

Through the use of Ritual Magic, the Enclave of Daemons summons forth the great demon Urakabarameel and enslaves him deep within the Dungeons of Duun.

The being known only as the Naz Hryn (Shadow Lord), thought to be a demi-god born of Mala, rises in power by killing a chief of one of the nomads clans in the Sea of Grass.

2,175 B.F.A.

Urakabarameel escapes his magical bindings and takes control of the Dungeons of Duun.

2,150 B.F.A. Rise of the God-King

Grand Kataf Ishmak Telvur rises to demi-god status in the city of Aham. He falls into worship of Ishmua, the Only True Deity. He uses portions of various deities to transform a number of his priests into divine minions in his service. These includes various priests within the cities Khariz, Chessther, and Thoranas. These priests soon take command and control of the cities.

2,100 B.F.A. The Kalindish War Begins

Upper Renarthal begins attacks against Midion, Werulmath and Lower Renarthal. They use the World Gates: Isor, Mehlok and Mynwe to deliver a number of explosive magical-devices called Klanindish that destroy the capitals of each of the other states. The Kalindish War begins.

2,095 B.F.A.

Chovah of the Brightaxe Halls breach a large cavern that they call Uchurkaahl, meaning the "Vast Dark". Unfortunately, the Chovah delved to deep and unleashed a portion of the Chaos that was trapped by Elal at the beginning of time. These bit of Chaos tears through the cavern and the Halls above it. In its wake, this chaos mutates many of the Brightaxe Clan Chovah into several twisted, dark creatures: the dweorg, heurgh and sválfar. These species quickly divide into large clans that scatter into the depths of Tav Aeduhn realms and establish small cities and realms through out Kralis. They each become great hazards to all beings within Tav Aeduhn Realms.

2,050 B.F.A. Destruction of Xilathor

For hundreds of years the Church of Death gathers strength beneath Xilathor. They call forth legions of undead creatures, fiends and beasts of shadow as they attack the grand city from beneath. Udarak targets all the churches of Gishra, destroying them first. Enraged, the goddess Gishra appears above the city and with divine power she destroys the city, burying the Church of Death and all its worshipers beneath the rumble of the ancient city.

At his death Azahak summons Udarak and grants him dietyhood as the lesser deity of death, undead and necromancy.

Sargun Vahlmout is born in Upper Renarthal.

2,048 B.F.A.

Clans of Mekronus Chovah under the rulership of King Khravit Ironskull establish the surface city of Ezet Pashta in the Blue Mountains east of the lands of present day Pal Hurr. It quickly becomes a center of trade and commerce between the people in the great plains of present day Pal Hurr and the tribal people of present day Myanhothia as the Chovah create large tunnels of passage through the mountain range.

2,025 B.F.A. The Kalindish War Ends

Sargun Vahlmout quickly rises amongst the greatest of spellcasters of Upper Renarthal.

The Kalindis War ends.

2,018 B.F.A. The Founding of the Kingdom of Nazhryn

United under the Shadow Lord it leads the nomads of the Sea of Grass to building four great cities and thus increasing its control and dominion over the Sea of Grass. This control will lead to the enslavement of the dejah and junde people of the Sea of Grass.

2,015 B.F.A.

With a number of thralls Sargun delves into the depths of the Tower of Umanar. He retrives the Staff of Halthor from the tomb of Numa Jacuith. With the staff he takes over the ruling council of Upper Renarthal. 2,010 B.F.A.

With the use of Sultra Malzin and the Staff of Halthor, Sargun opens a portal to another world. He enslaves and conscripts these "off-worlders" to do his bidding. They become the Thralls of Sargun, a massive army.

2,005 B.F.A.

The Thralls of Sargun march upon Lower Renarthal. This war lasts for 10 years. Over the next 150 years the Thralls of Sargun wage war on the remaining 4 kingdoms of Renarthal. He subjugates all spellcasters and ruling Arcanists under his rule. He re-establishes the power of a single unified Renarthal.

2,000 B.F.A

Large groups of Dweorg (once Brightaxe Chovah) move deep into Tav Aeduhn lands, they found the dark Chovah realm of Uschtag beneath the lands of present day Solthania.

The demon Dagaroth, a servant to the goddess Aernus, escapes her bindings and flees into the depths of the Sea of Ithangar. There it establishes itself as a god amongst the mereel and merrow.

1,975 B.F.A

Merfolk establish the grand city of Selatok in the Sea of Magnara.

Khayl el Sahkhon, sultan of Reshar, commissions the building of the Imperial Navy of Resha, this allows Resha to being to control the coastal lands and waters of the Blood Sea and the Sea of Ithangar.

1,956 B.F.A. The Ulatar Wars Ends

The Ulatar War ends; Kishra Tal Rhid is destroyed;

1,950 B.F.A.

Lord Arcanist Sargun establishes Mirth Durnal on the Isle of Baan located in the center of the Cold Sea. Its foundation is built upon hundreds of Stones of Inethril. Sargun casts a Sultra Malzin spell called Tirdurah (Energy Drain) which begins the absorption of nearly all magic within Kralis and stores it within Mirth Durnal.

1,900 B.F.A. Rise of Rinsha Adyn

The powerful warlord Rinsha Adyn overcomes the in-fighting of the many regions or confederations within modern day Rinsha Adynshra, among them Juntha, Nerkats, Unthas, Kruuish, Nurgals, Kerkats that were all prominent in their own right and often unfriendly toward each other as evidenced by random raids, revenges, and plundering. He establishes himself as Urg Khyn, "ruler of all"

1,875 B.F.A.

Two adventurers gather a great number of warriors and spellcasters to invade the Celestial Realm;

1,800 B.F.A. Destruction of Renarthal Civilization and the Fall of Magnara

The Renarthal civilization is destroyed. Lord Arcanist Sargun declares himself as God-King of all Renarthal. In a bid to become the new-god of magic, he opens a portal to the plane of Kylisor and challenges Magnara on his own plane. The climatic struggle comes to Kralis above the Sea of Cold upon the floating kithar city of Navia.

The battle pits Magnara against his darker side as well Sargun.

In a desperate maneuver to keep all magic from becoming corrupted by Sultra Malzin, Elal severs Magnara from the Celestial Omniverse, making him mortal so that all magic loses its binding elements.

Through out the Celestial Realms and the Omniverse planes, worlds and other dimensions tremble as their magic is disrupted, altered and changed. The Great Weave is torn asunder and all magic fails in the mortal worlds; This effects everything that is connected to the use or wielding of magic, many ancient artifacts explode releasing their energies, most technology is rendered useless as the magic powering them dissolves and are unable to be revitalized. This sends the mortal species into to a dark age with the absence of magic, mortals turn to the heavy worship of deities and demons to gain power

As a mortal Magnara defeats Sargun in mortal combat by throwing himself and Sargun from Navia as it crashes into the Sea of Cold creating The Vast.

Elal separates Sultra Malzin from Magnara and places the source of the darker magic in a jar called 10,000 Demon Jar and hides it deep within the Omniverse.

Magnara is reborn in the Celestial and the Great Weave is re-made, though magic will take centuries to return to all corners of the Omniverse and the Celestial Realms.

Unta Dhar beneath the Sea of Cold is nearly destroyed as the sea is magically destroyed. The grand cavern that it is located in is sundered in half.

The magical power containing the undead Ice Lord Daza Kathiz behind the Dark Wall that surrounds the Tower of Umanar, is destroyed allowing his legions of undead to enter the northern lands and into the depths of the Tav Aeduhn.

Chaotic energies, unbound by the fall of magic, sweep through-out the Omniverse, gaining a strong foothold once more in the lives of mortals and immortals alike.

1,801 B.F.A. God-King Wars

Over the past 400 years the cities of Aham, Khariz, Chessther and Thoranas have grown and so has the power and the arrogance of the priests, so great is their arrogance they decide to rid themselves of the current God-King, in war that will last for the next 150 years they move their armies of summoned creatures, undead and other horrors against the Throne of Kataf God King.

1,795 B.F.A.

An eruption in the southern tip of the Blue Mountains (present day Kal Phyriax) levels the mountains into a rolling hills and smoldering plains. The whole area is showered with lava, ash and pieces of mountain. The smoldering clouds from the eruption cause the whole of Kralis to become cooler for the next several thousand years.

Gawarro establish the deep sea city of Suulopthquo within the Sea of Magnara.

Szodrin Greymar is born in Khalish Tul, a once powerful town within the Renarthal Kingdoms.

1,765 B.F.A.

Struggling Isande human clans, after the fall of the Renarthal Civilization, disperse into the low hills and plains of present-day Nashatras Kingdom. There they found numerous villages through out the region: Naash-Rhes, Ahtaris, Forthas, Minashar and Morghal. They divide the region into five baronies.

The large village of Naash-Rhes is located on the southern end of the region on the shores of the Bay of Tears.

Other Isande clans establish villages through out the north: Sahrivik is founded by the wizard-cleric Sahur; the hills of Zhosarik become riddled with a closely aligned villages led by the warlord Zhosar and their warbears; Ragnar is conquered by closely aligned hunters, loggers, and miners; and Parika remains under the control of the Yaqu Undead Ice Lord Daza Kathiz.

Struggling clans of chaos twisted Svalfar (once Brightaxe Chovah) gather deep beneath present day Kraz Nal Tyr and found the realm of Buupthaor.

The six kingdoms of Renarthal fall into near barbarism as they begin to inter-fight amongst themselves in an attempt to wrest control of the region. This causes more tensions and causes further decline in the region.

A thief escapes the keep Ugoth Thal, with the Zahekrono (Law of the Dead). It is thought that the thief was discovered by Szodrin Greymar where the rising spellcaster delves into the secrets of the powerful writings of the Ice Lord.

1,755 B.F.A.

After the fall of the Renarthal Civilization, the region of present day Alisanos becomes a heaven for monstrous species of all sorts, from giastor kind and oracs to hazor and firvulag. In this twisted world of chaos rises the Castle Du Mac from harsh, cold ground. From this bastion of evil rises the power of the Savaruter King Szodrin (Greymar).

1,735 B.F.A.

The Tower of Ghalthu collapses into ruin, its magical energies having failed. It becomes home to several clans of Oku in the north.

1,725 B.F.A.

Chovah of clan SteelHeart begin building the Citadel Mehech Lokar in the northern reaches of the Cethia Mountains near the receding black ice of Iztalik.

1,722 - 1,218 B.F.A. Rise of the Nyreth Lords/Return of Kishra Tal Rhid

Exiled Junda begin delving into Eldritch Alchemy and making pacts with foul beings from the Neter-Kheret planes and begin to make attacks on Tishra Qal outposts; The Kishra Tal Rhid is re-founded in Ahamkara

1,700 B.F.A. The Stolen Book of Life

Juntha, Nerkats, Unthas, Kruuish, Nurgals, and Kerkats become individual regions within present-day Rinsha Adynshra.

Unknown forces conspired to steal the Book of Life from the Halls of Ephrium in the Celestial Realm of Urdgard; Angelic agents begin to scour the Celestial Realms for its location;

1,650 B.F.A.

Rhakas being to gather strength in the vast plains of present-day Rinsha Adynshra and begin to wage war on the six established regions of the area. Thousands of dejah and Rhakas die in bloody battles.

Many clans of Rhakas waging war on the regions of present day Rinsha Adynshra fall upon the Dungeons of Azbuldhan in the region of Kruuish and capture the upper levels of the dungon-mines and begin to inhabit the levels creating the city of Uzbhak.

1,647 B.F.A. End of the God-King Wars

The War of God-Kings comes to a horrific end as Kataf is betrayed by the being he knew as Ishmua, the Only True Deity It becomes evident that Ishmua is in reality a lesser Ohngwe, known as Lhagu the Ninety-Nine headed Serpent, that had reached through dimensions to take control of Kataf's mind. Lhagu manifests in Aham through the body of Kataf. In an ultimate war between the priests, and the Kataf-Lhagu creature ends with the destruction of the creature and Kataf in this dimension and renders the priests insane and disrupts divine influence in the region for many centuries.

1,625 B.F.A. Founding of the Lands of Talica

The Lands of Talica, once Giastor and Giant-kin ground, fall under the ruling of several human settlements. The greatest of these is Hanith Syr Dran on the western slopes of Prax Dun. Giant clans move into the Prax Dun Mountains.

Caljur Sadhak, a dejah human, founds the Order of the Red Monks, a highly religious order founded in the faith of Elal. These orders will eventually form the Knightly Order of Sadhak and be the foundation of the Kingdom of Sadhak in 125 B.F.A.

1,600 B.F.A.

The Village of Bragih is founded. Isande tribes unite to found this village in an attempt to stave off the increasing attacks of marauding monsters and creatures of Chaos and cold that sweep in from the north. This is referred to has 1 Northern Reckoning (1 N.R.).

The cooling of Kralis, allows the black ice of Iztalik to encroach nearly 100 miles southward.

In the west in the present day Myr Forest the Ta'Jahu warrior Myrth Via'Sylth and his large following of Ta'Jahu warriors conquer the western portion and establish the Ta'Jahu city of Qeturie Nal'T Valoth (City of Light).

1,590 B.F.A. Rise of the Undead King

A dark force of Giastori, Oracs, Firulag and Hazor, mustered by the evil magics of Szodrin begin attacking rising settlements of present day Myanothia, the Ta'Jahu of Ta’Kanasiti, the Fhen Khanur tribes of Ahgrinuu, and the scattered barbarian tribes of Ceithlenn. This is the beginning of the 'Time of the Undead King'. The vileness that is Szodrin pushes these attacks on for hundreds of years as "civilization" slowly encroaches northward.

These attacks, raids and war will last for hundreds of years, until the coming of the Tagesta of Ceithlenn.

1,580 B.F.A.

The village of Ahtaris, in the middle kingdom of present-day Nashatras, is founded.

1,575 B.F.A.

Ta'Jahu establish the village of Telshar Shavia in the forests of present day Baar Dysh.

1,560 B.F.A. The First Plains Wars

Several tribes of junde and dejah in the vast Julnar Plains begin warring against hobgoblins, goblins, oracs and tribes of shaldhun.

1,520 B.F.A.

A group of adventures led by Sheva Angora, a Priest of Odiyrn and Master Swordsman, stumble upon the ruins of Navia in the far the north; after several days of exploring they uncover a number of magical treasures from the destroyed Renarthal Civilization; Amongst them is the Staff of Halthor; the Bahlaru Talisman; the scrolls for the creation of the Stone of Inethril; along with a number of ancient technological devices and scrolls; To the groups dismay all the items were drained of magical energies and other energies; they venture southward to the Temple of Qal and the monks of Odiryn;

1,518 B.F.A.

Sheva Angora and his soldiers returns to the Temple of Qal with the ancient artifacts;

1,515 B.F.A.

Once again, after several thousand years rumors of war beneath present day Dardura Sheva spreads through the south; weary of a growing menace and the involvement the Yashur-Da;

   The Church of Odiryn sends a legion of Holy Crusaders, monks and priests to investigate and put down any evil they encounter;  Among them is Sheva Angora, his small band of soldiers and a dozen Tishra Qal knight guardians; 
   

They discover a powerful Fire Dragon called Darizzog has claimed the territory around the ancient site; The dragon commands a powerful horde of Oku, and Giant-kin supported by a number of priests of Yashur-Da, and a powerful company of Fir Darrig; The Battle of Darizzog begins

1,505 B.F.A.

The Battle of Darizzog ends after ten brutal years; The remaining crusaders, monks, priests, and knight guardians fall under the command of General Sheva Angora; Determined to rid the lands around the site of monsters and other evil beings; the Company of Dardura Sheva spends the next few years uncovering and exterminating hovels, holes and caves of monsters and others that threaten the area;

1,500 B.F.A. The Founding of Dardura Sheva

The Company of Dardura Sheva having extinguished many threats in the area and with the urging of the Church of Odiryn establish the village of Dardura Sheva on the ancient site of war; Sheva with assistance of the priests of Odiryn and the Knight Guardians summon powerful divine energies over the area in order to protect it from the onslaught of raging hordes and fire dragons looking for revenge;

The six regions of Rinsha Adynshra, overwhelmed with Rhakas invaders begin to bond together, leaving their ancient bitter skirmishes behind. Over the next two centuries they rise together defending themselves from Rhakas attacks. They discover Uzbhak and drive out the Rhakas forces from the upper regions of the ancient Dungeons of Azbuldhan. They destroy the various entrances to the tunnels in an attempt to stop fir darrigs or demons from coming to the surface.

Skirmishes and wars begin to break out between Ahtaris and Naash-Rhes over several mines that the clans of Naash-Rhes have built in the hills between the two growing villages.

End of the First Plains Wars.

Molak a powerful demon-prince comes in possession of the Book of Life; through a dark ritual corrupts the Book creating a secondary, powerful book of chaos and death it is named the Book of Ubag-Salthu it becomes a powerful artifact of evil.

After 500 years of darkness, evil and torment the rule of the Shadow Lord of the Kingdom of Nazhryn is challenged by four powerful spellcasters from distant lands.

1,495 B.F.A.

Exhausted from numerous encounters with monstrous humanoids and failed, disastrous relations with other species that live in the region of present day Kraz Nal Tyr the humans of the region begin to forcefully drive out all non-humans through the use of violence, intimidation, and threats. This was called the Purge.

1,481 B.F.A.

Solthan Kur Ashur is born in the small village of Kromach along the shores of the Tughach River (present day Iron Snake River).

A Celestial host of angels finally retrieve the Book of Life returning it once again to the Halls of Ephrium in the Celestial Realm of Urdgard.

1,480 B.F.A. The Founding of Panthais

The Kingdom of Panthais is founded by the isande clans of Bragih, Gortuth, Kilnaria, and Valmyr.

The walls of the Inner Crown of Dardura Sheva are finished; they surround Castle Sheva and the central portion of the town.

1,460 B.F.A. The Death of General Sheva Angora

The General Sheva Angora dies; his body is laid to rest in a vast tomb beneath the town; It will become the resting place of the great generals, rulers and great nobles of the city;

1,452 B.F.A.

Solthan Kur Ashur creates the mercenary group known as the Iron Blades. Over the next few decades this group becomes legendary as it helps defend the various villages along the Tughach River against Giants, Oku, Ogres, and undead.

1,450 B.F.A. Founding of The Knights of Dardura

The Order of the Knights of Dardura are founded by the elder members of the Company of Dardura Sheva; They become the sole defenders of Dardura Sheva against all incursions; Within 500 years their numbers will grow to over 10,000 strong; by 0 B.F.A. (1 Southern Reckoning) their numbers will include a number of Tishra Qal and have a strength of 150,000

The Church of Odyrin builds the Church of Library of Odyrin collectively called the Vault is built near Castle Shev;

Human agents under the influences of powerful Ohngwe (Great Old Ones) steal the Book of Ubag-Salthu and flee into the depths of the Celestial and the Omniverse, and bring the book to the great old god called Aburzoth Ugdru, The Great Beast of Chaos.

1,445 B.F.A.

The Temple of Qal sends a number of artifacts and monks to Dardura Sheva for greater protection; There the Tishra Qal establishes its first outpost in the Tower of Isthal

1,440 B.F.A.

The Empire of Patach, established by the Ogre spellcaster known as Khilidax, rises out of the Curita Mountains and invades the lands to the west (present day Solthania). Accompanied by several hundred clans of Ogres, Albs, Goblins, and number of Sahna Giant clans.

1,438 B.F.A.

Monks and priests of Odiryn along with a number of spellcasters with the use of the Bahlaru Talisman to build four great Gates of Bahlaru in Dardura Sheva in order to reach beyond Kralis; they are named: Julik, Qurat, Bilat, and Myron;

1,435 B.F.A.

Hordes of Albs and Goblins, lead by Ogre captains, begin invading the lands surrounding Patach. They begin conflicts with the various clans of present day Malthuran Empire and the many villages of the Tughach River Basin.

1,434 B.F.A.

Explorers and builders excavating beneath the city of Dardura Sheva to lay the growing sewer system, discover the ruins of Turik Naash and Ta'Fier Rahua, mostly intact and descending several thousand feet into the depths of Tav Aeduhn. Over the next 50 years explorers and builders will rebuild the undercity of Dardura Sheva and call it Jhun Sheva and quickly becomes one of the busiest trading ports for species and beings that call the regions of Tav Aeduhn home.

1,433 B.F.A.

Trapped behind an horde of Patach, separated from his legion of warriors, Solthan Kur Ashur is left for dead.

1,430 B.F.A.

Solthan Kur Ashur returns to the Tughach River Basin, he brings with him a small group of men and women, dedicated followers of Solthan, he begins the writing of his philosophy known as "The Way".

Over the next few years Solthan establishes huge armies to begin to deliver defeats to the invading hordes of Patach. Over the next decades the Horde Wars cause devastation through out the north.

1,405 B.F.A.

The Horde Wars end as the Solthan Armies push back the hordes and take the capital city of Kalta in central Patach. The hordes are broken and flee into the Curita Mountains and into the lands of Black Ice.

1,400 B.F.A. Fall of the Gods

Using the powers of the legendary Book of Ubag-Salthu, Aburzoth creates a planar dimensional rift to erupt through the realms of the Celestial shattering the plane; He releases the Great Old Gods into the Celestial Realms from their other dimensions; The Ohngwe capture the Celestial Gods; Odyrin and Gishra escape this in their avatar forms, fleeing into the Omniverse as Nasyn (Gishra) and Rayche (Odyrin); This is the beginning of the Fall of the Gods and the Celestial Wars

Divine magic becomes unpredictable and the prayers to the divine go unanswered for the next 200 years. Magic is slowly re-establishing itself through out the Omniverse, its presence begins to be felt on the world of Kralis

The mereel found the kingdom of P'tas Kree beneath islands of Palatyr off the coast of present day Pal Hurr

1,386 B.F.A. Exploration of Azar

Though many have attempted to sail across the Sea of Ithangar through out most of history, both with sailing ships and a number of airships, most have never returned and are considered lost. The same is believed to have occurred to the sailing contingent made up of Crusader Jean Capierre and Priestess Athaga Cromstone who attempted to sail to the dark continent.

1,381 B.F.A.

Solthan dies of old age.

1,350 B.F.A. The Second Plains Wars

Isande human rule begins to gain ground through out the Northern Realms. Conflicts between Ta'Jahu of Ta'Kanasiti and Panthais escalate.

Growing strife in the fertile plains between Nuhtegh (Hobgoblins, Goblins, Oku, Oracs, and Junde and Dejah humans escalate once again, engulfing the whole region in to a new Plains Wars. Fire Dragons and Earth Dragons are involved in these wars as Nuhtegh enslave the dragons with heilarkic spells. 1,325 B.F.A.

Ughthal, a powerful Oku warlord, unites several Oku tribes with the power of the Oku god Igato, establishing the realm of Hul Tak in the depths of Tav Aeduhn beneath the Hills of Baar Dysh.

1,305 B.F.A.

The Oku of Hul Tak eradicate several Fir Darrig settlements in the depths of Tav Aeduhn beneath the mountains of Baar Dysh and the region around Dardura Sheva. They also destroy a number of surface settlements of Aelwyn and humans in the hills.

1,300 B.F.A. Establishment of Rinsha Adynshra; End of the Second Plains Wars

The laws and beliefs of long dead Rinsha Adyn are resurrected and they establish Rinsha Adynshra.

Combined forces of human tribes push the hordes of Nuhtegh from the vast fertile Julnar Plains driving them into the hills and mountains of the Aham Mountains.

1,285 B.F.A. Creation of Solthania

Warriors fighting to stop the rising armies of Giants, Oku, Ogres, and undead in the north establish Solthania, in honor of the Knight Solthan Kur Ashur. This marks the founding of the first order of the Knights of Elal, established by Ulric Vianus as envisioned by Solthan Kur Ashur.

Villages and towns of junde begin settling along the rivers Gul Mar and Gul Mak (present day rivers Tulmar and Tahlma in present day Lands of Pal Hurr). The largest of these villages is called Pal Mak, centered in between the two rivers where they merge.

1,255 B.F.A. Rise of the Oku Legions

Led by a powerful Oku heilark known as Kuur, the Oku of Hul Tak stream out of the depths of their Tav Aeduhn realm and attack several small human communities clustered in the valleys at the foot of the Desaryn Mountains (the mountains of Baar Dysh). Many refugees flee south to Dardura Sheva, the Oku are defeated in a series of conflicts including the Battle of Bloody Axes, the Battle of Kal, the Battle of Dundur and the Battle of Burning Fields.

1,250 B.F.A. The First Senate of Dardura Sheva; Fall of the Gods Continued; Rise of Aradgah

The first incarnation of the Senate of Dardura Sheva is established.

In their avatar forms Nasyn (Gishra) and Rayche (Odyrin) begin to travel the Omniverse attempting to escape the grasp of the Ohngwe; They travel back through the ages to raise an Celestial Army to stop the creation of Ubag-Salthu;

A powerful arch-mage appears outside the city of Dardura Sheva in the fall; He casts a powerful spell that enshrouds an area equal to nearly ten-miles in diameter; When a squad of knights approaches the archmage he vanishes but leaves behind a powerful book of spells that become known as the Book of the Unknown One; It is later determined by priests and monks of Odiryn that the spell surrounding the area is called a Shulabha Field

Over the past 1500 years the Omniverse sees a vast rise and reliance on all things Aradgah as magic and divine powers have seemingly vanished from the Omniverse; Many species take to the Void in new discovered technology (Aradgah) and begin to dominate the Omniverse; Belief in the gods wanes; though many small cults through out the Omniverse continue their vigil for their return;

1,205 B.F.A. Creation of Nashatras

The Kingdom of Nashatras is founded after several hundred years of strife between the ruling villages of the region.

Several large dejah tribes merge and settle the village of Harth in the central Yal Tyr Valley (present day Empire of Haaran). They become xenophobic in an attempt to better be prepared for attacks from goblinoids. This has the unfortunate effect of spreading to non-dejah humans.

1,200 B.F.A. Year of Circling Winds

Oku King Raughka begins to amass and collect tribes of Oku through out the lands around Dardura Sheva and through out Tav Aeduhn. He begins to clear and expand subterranean routes through Tav Aeduhn towards the undercity of Jhun Sheva. 1,195 B.F.A. Final Destruction of the Kishra Tal Rhid

Having suffered many defeats at the hands of the Tishra Qal, the Kishra Tal Rhid is broken; most of the powerful Nyreth Lords having been slain the Kishra Tal Rhid disappear into the annals of history

1,190 B.F.A.

Oku King Raughka's army is stopped on its way towards Jhun Sheva by a powerful Earth Dragon known as Huzthagarun as he destroys the various tunnels that the legion of Oku has cleared and built. Fleeing Oku return to Hul Tak.

1,150 B.F.A.

The ancient clans and tribes of Ceithlenn, begin waging war as a unified force against the ageless evil of Szodrin. They unite under a single barbarian ruler Rutgard Uthak, and fight along side the Fhen Khanurs of Ahgrinuu to drive back the dark armies of the Savaruter.

1,100 B.F.A. Rise of Quis Nal'T Kana

The building of the Dawning Tower begins in the city of Qeturie Nal'T Valoth (City of Light). This is the rise of Ta'Jahu power in the far west.

1,075 B.F.A.

Oku King Raughka dies. He is succeeded by his half-son Ughtal. Ughtal begins once again to build Oku legions in preparation for attacks through out the region around Dardura Sheva. He beings with attacks on settlements in Tav Aeduhn.

1,050 B.F.A. War begins to boil as the Ta'Jahu of Ta’Kanasiti, fearful of the rise of humans in the north once more, see the expanse of humans as intrusions into their lands. Many raids between Ta'Kanasiti and Panthais erupt around the unstable borders of the northern kingdoms.

1,005 B.F.A. Third Plains Wars

Clashes over territory between the Junde villages in the Julnar Plain. These conflicts give rise to the third Plains Wars.

Civil war breaks out in Nashatras over newly discovered gold veins through out the Hills of Salhatur. These wars will rage for the next 150 years. Anarchy and war plagues Nashatras for more than 150 years.

Mala, the dark goddess of war, sensing the escalating violence through out Nashatras sends forth her Dark Blade priests to further influence the ongoing destruction and war.

1,000 B.F.A. Rage of Demons

Hundreds of demons flood the plains of Rinsha Adynshra, escaping from the depths of the Dungeons of Azbuldhan devastating the region and escaping into the world of Ta Los.

The Knights of Elal begin establishing colonnades of Knights through out the Western Realms and the upper portions of the Northern Realms. This expanse of the Knights require them to establish a new order, thus the Order of the Sword is founded.

Beneath the lands of present day Myanothia, great hordes of heurgh (chaos twisted forms of the Brightaxe Chovah) gather. They found the very large Tav Aeduhn Realm of Bokh Tarch.

The grand white-blue Dawning Tower is finished. It reaches nearly 300 feet in height.

King Ughtal unleashes the Hul Tak Legion onto the surface world bent on overrunning Dardrua Sheva. The Oku Wars begin.

In Nashatras Hecate Darkmoon the child of the demon Hutharagog and high priestess Fury Lord Morgiana Cygne is born. She fully matures within a few months and begins her tutelage with Hutharagog and the Church of Fury to prepare her for her destiny of ruling over all of Nashatras and ultimately world of Kralis.

998 B.F.A. The Great Wall

Dardura Sheva, angered by the continued onslaught of demons coming from the Empire of Rinsha Adynshra, sets out to build a great wall that will divide the Empire from the northern portion of the Southern Realms. The Great Wall of Sheva as it is named begins in the Aham foothills (Hills of Ahlmor), winds its way around the edge of the Vilmar and follows the Hulthar River. When it is complete it will extend into the Tuurith Nyg Mountains on the southern edge of the Duchy of Mashrapur.

980 B.F.A. Oku Wars

The Oku Wars comes to an end as the armies of Dardrua Sheva shatter the army. It marches on Hul Tak and utterly destroys the realm. Oku flee into the depths of Tav Aeduhn, King Ughtal vows revenge.

985 B.F.A.

Marauding groups of fir darrig and aurox warriors begin invading the Myr Woods. The Ta'Jahu of several villages deep within the wood are taken by the fir darrig as slaves. 970 B.F.A. The Fall of the Savaruter King

After hundreds of years of dominance and evil, the Savaruter Szodrin is driven back into his fortress Castle Du Mac where a last stand of Fhen Khanur and barbarian tribes, bring down the castle around the Savaruter, driving him from the area and scattering his dark forces across the face of present day Alisanos. 965 B.F.A. Assassin Wars

The city of Dardura becomes the war ground of hundreds of assassins as many nobles and rival guilds are killed by the assassins. It is later determined that the assassins came from Dhokk Haldar in an attempt to disrupt the city and overthrow its senate.

960 B.F.A.

Tensions finally explode between Ta’Kanasiti and Panthais and the War of Rhemstar swings into full action as both sides continually invade the others territory.

Third Plains Wars ends as great fires set by the constant fighting of sorcerers between junde clans on the Julnar Plains. These fires burn for an unearthly length of time, causing both the junde and dejah to retreat back to their homes. Many claim that the fires were divinely created and sustained.

Numerous settlements and many Ta' Jahu patrols are fall to increasing raids from the fir darrig and aurox of Tav Aeduhn realm of Tharch Onych. After several months of hit and miss and a climatic battle in the village of Quis Lar Ta'Jahu warriors drive the raiding fir darrig and aurox back into Tav Aeduhn.

Demons and fiends released during the Rage of Deamons (1,000 B.F.A.) build a grand keep in the Tuurith Nyg calling it Dzhokhi. It becomes a source of dark, foul magics and corrupts the region around it turning the ground sheer black killing all life within 25 miles around the keep. The ground itself becomes sharp volcanic-like stone.

955 B.F.A. The Great Wall Finished

The Great Wall of Sheva is complete. It is punctured 20 times to allow trade routes to pass through. These 20 gates are magically protected and guarded by the Knights of the Wall. In the middle of the wall the Sun Keep is constructed as the home of the knights. It holds approximately 10,000 knights.

956 B.F.A.

A large enclave of roaming lorkach settle the city of Dalachak beneath present day Rinsha Adynshra within a portion of the ruined city of Xilathor.

Fir darrig and Aurox mages set about summoning powerful demons to expand their Tav Aeduhn realms by building the Underhalls of Tharch Onych known as the Durach (the Delve). Here they command powerful dark magic and summon greater dark powers from the depths of Nyx. They begin using these fiends and demons to attack the Ta'Jahu of Myr Wood.

950 B.F.A. Rise of the Duchy of Harr

United in kinship against onslaughts of Fire Dragon clans, Ogres, Oku, and Broodlings, the people of the region of Harr with the support of the Knights of Elal, unite their counties under the flag of Sir Byron Curtash and establish the Duchy of Harr on the shores the Dhunadin Sea.

This furthers the goals of the Knights of Elal into that of protection and defense, this leads to the founding of the Order of the Shield.

948 B.F.A. Rise of the Haaran Empire

The xenophobic Dejah of the Yal Tyr valley, begin settling many villages along the scorched earth border. The village of Harth, now a large city is the capital city of the rising Empire of Haaran.

920 B.F.A. Lands of Pal Hurr

Ta'Jahu storm into the Duchy of Harr, nearly wiping the small kingdom off the map. The Ta'Jahu are eventually defeated by gigantic Constructs built by Ha' vatus from the Islands of Caznak. This is the first instance of these mechanical machines to ever be used in war. They prove a deciding factor against the Ta'Jahu.

The Junde of the Aratu Plains begin establishing greater villages and establish the Pal Hurr lands. The two largest villages Pal Mak and Lagh Pal merge into one large city called Rakeem. While many Junde begin establishing villages, most of the junde of Pal Hur remain a transitory horse people, roaming the plains in large groups called atthan (Clans of the Horse).

900 B.F.A.

The War of Rhemstar takes a turn for the worse after the establishment of A’mithar, an Ta' Jahu stronghold and rising city, is founded in Panthais Territory. For the next several hundred years, this place becomes a focal point of dark magic cast by Ta'Jahu against the Isande of Panthais.

890 B.F.A.: Year of the Red Lion

The Coliseum of Hadak is built in the Northern District of Dardura Sheva.

875 B.F.A.

The Rhemstar War ends suddenly as Ta'Jahu spellcasters gather together to cast a spell to seal the border between Panthais and Ta'Kanasiti so that no human could ever cross. The spellcasting goes horrible wrong and unbridled magical energies rip across the land laying waste to the entire border area and creates The Scar.

Peace between the two nations will not exist for nearly a thousand years.

855 B.F.A.

The Demon Queen Hecate Darkmoon raises her army of Karnacks, Hazor, Oracs and hordes of Fire Fiends and Hadal and seizes the Ahtaris Barony. Over the next 10 years she and her horde will completely take over the region of Nashatras; replacing nobles with her Harsh Lords and her to rule in her stead.

She will rule the lands until her death in 5 B.F.A. where her youngest demon daughter Queen Helcatu and the Tahmri Rahgana begin to rule of the Kingdom.

750 B.F.A.

Rhakas from the southern Baligrog Mountains invade the hills and low plains south of the Kingdom of Panthais. They establish the kingdom of Nathak.

745 B.F.A.

Chovah in the Fire Mountains begin the construction of Citadel Felmoch.

740 B.F.A. Rise of Zak-Cha

The Kanus of the mountains of Urith Dal in the central Eastern Realms rise up against invading clans of Rhakas. In a unified measure with the Kingdom of Nazhryn they push back the Rhakas into the region south of the Baligrog Mountains.

Zak-Cha is recognized as the realm of Kanus in the Eastern Realms.

735 B.F.A. Founding of Pash Tar and Myanothia

Priests of Azhaka establish the Theocracy of Pash Tar on the southern shore of the Sea of Magnara.

Under the direction of the great warcaptain Urskas Myanthak the northern duchies of Gahlena, Lyrabion, Dilphur, and Syrshal are united against the oncoming hordes of goblinoids coming from the north, this creates Myanothia.

700 B.F.A. The Goblin Wars of the North

Newly united, Myanothia, begins fighting against the seemingly never ending onslaught of Broodlings, Firvulag, Hazor, Goblins, Kaznarks, Ogres, and Cyclops that come from the north. This begins the Goblin Wars.

685 B.F.A.

Citadel of Felmoch is completed in the Fire Mountains.

675 B.F.A. Rise of the Goblin King

United under a single flag, the hordes of the north establish the Kingdom of Og, in the lands of present-day Alisanos. This kingdom of all sorts of goblinoids is a foul pestilence that destroys most the outlaying villages of isande, junde and Fhen Khanur. Along with the power of a foul tempered Earth Dragon known as Guazarthumiathorg, the Kingdom of Og survives for several hundred years. It becomes the source and scourge of all the north as hundreds of thousands of monsters pour out the kingdom to infest the various mountains, forests and hills of the north. Despite the fall of the "official" kingdom in 650 BFA the kingdom remains in tact in the form of the hundreds of different clans through out the north, each awaiting the rise of the next Goblin King.

650 B.F.A. The Fall of the Goblin King

United in a common cause, the entire nation of Myanothia rises up against the onslaught of the Kingdom of Og. In several tactical battles, which ultimately ends in the destruction of the ancient earth dragon Guazarthumiathorg, the kingdom of goblinoids is brought under the sway of law. As war-stricken men and women return home, many stay in the lands in order to maintain some form of self-governing villages and towns against any new rises of "Goblin Kings"

600 B.F.A. Creation of the States of Kraz Nal Tyr

Through the efforts of several warlords the States of Kraz Nal Tyr are established.

585 B.F.A. Founding of Khu Khar Ersti and the Malthuran Empire

Thousands of years after the destruction of Kha Ersti, the Malthruian people of Junde rebuild the capital of Khu Khar Ersti near the great swamp of Bhaalhoon, which was created during the destruction of Kha Ersti (8,980 B.F.A.). This rebuilding of the capital brings rejuvenates hope to the junde people which greatly inspires them to quickly rebuild lost villages and establish towns through out the realm and the forming of the Malthuran Empire.

576 B.F.A. Rise of Alisanos

Under the harsh rulership of Drake Alisano, the realm of Alisanos is created. It still remains a realm of dark evil, foul undead, and marauding packs of monsters. The people of Alisanos, gather in small, well defended towns. Despite the best efforts of the Duke Alisano, the evil continues to fester in the northern kingdom.

525 B.F.A. The Reshmak War

Fhen Khanur march on Ceithlenn in an attempt to drive the humans from the area. They are met with a force of a thousand, half naked humans wearing kilts and wielding great swords.

The ReshMak War between Fhen Khanur and Ceithlenn escalates as evil Formorians infiltrate the Fhen Khanur ranks. These dark children of Azahak use their shape-shifting abilities to continually cause strife between Ceithlenn and Ahgrinuu.

475 B.F.A. End of the Reshmak War

The ReshMak War comes to a frightening end after formorian assassins kill the isande king Kulthak Ironheart. This results in a wave of ten thousand isande humans descending on the nation of Fhen Khanurs, storming all the way to Juthiak, the capital of Ahgrinuu.

The war ends as Fhen Khanurs weed out the formorians and their assassin.

450 B.F.A.

Exiled from Ahamkara, the royal family of Julthar arrives in Dardura Sheva; They become one of the leading merchant families in Dardura Sheva;

450 B.F.A.: Coldiron Established

The village of Irushar is renamed the Town of Coldiron and becomes a booming town of mining and trademoot between the Empire of Rinsha Adynshra and Mashrapur along the Kingsway Road. New mines are established in the Aquantas Hills surrounding the ancient Mount Ekahtu.

400 B.F.A. Establishment of Baar Dysh; The Celestial Wars Begin

Nasyn and Rayche bring a vast army of warriors, spellcasters and a host of angelic beings from different times through out the timeline of the Omniverse and storm the Celestial Realms; These wars last for only 400 mortal years but spread over hundreds of millions of years through out the timeline of the Omniverse;

Several groups of good aligned mortals attempt to take the Book of Ubag-Salthu from Aburzoth. They all fail and are turned into thralls of the demon.

Under the direction of Higo Sotan of the First Temple of Elal, the various villages and monasteries of the Desaryn Mountains in the Islands of Mist form the Baar Dysh. Elal soon becomes the state recognized religion of the realm.

Aljaka Julthar begins the building of a grand palace outside the Inner Crown of Dardura Sheva, it will be named the Heart of Dardura a massive palace that will play host to ambassadors and noble statesmen from all over the Omniverse;

390 B.F.A. Acries Homeland founded

The acries species, having been nomads for thousands of years settle deep roots in a south-western portion of the Baahedehlam and establish the nation of Cha-Nilak.

375 B.F.A.: Year of Sacrifice

The Guiltar Racing Fields of Dardura Sheva are completed.

A group of adventurers make their way to the haunted plane of Aburzoth in the hellish Prax Dyn and steal the Book of Ubag-Salthu, fleeing across time and the Omniverse.

359 B.F.A.:Year of the Dryad's Song

The Dragon's Eye Theater is built in Dardura Sheva.

350 B.F.A. Rise of the Rhakas

Rhakas armies led by the Rhakas Warlord Kruc Kuriok invade the upper regions of the Kingdom of Nazhryn, storming from the southern Baligrog Mountains. The army, measuring 100,000 strong is made up of tens of hundreds of clans. They burn and destroy much of the area pushing the human clans and tribes south.

Kuriok's armies are finally stopped through an alliance of human tribes and clans which are temporarily backed by the dark powers of The Dark Mistress of Igabalic and her summoned horde of fiends

340 B.F.A. Beginning of the Dark Sky Wars

After being driven back to the Baligrog Mountains and the forests, Warlord Kruc sets his eyes of expansion westward to the northern plains of the Great Dale. They are met by numerous human clans that resist their invasion. This begins the Wars of the Dark Sky

300 B.F.A.

The Tagesta of Ceithlenn establish the trading post the Place of Blood. This is considered by sages the founding of Ceithlenn, despite there are no major villages or cities within the borders of the region. The barbarian tribes forcefully maintain their borders.

299 B.F.A. The Curse of Aham

The city of Aham is struck with a vile disease that reduces those infected into an aggressive undead state begins to ravage the great city. 100,000 die from this break-out, the city purges itself of the disease by burning out the disease carriers. One of these disease carriers attacks and injures Princess Phimako, who suffers from the disease but shows no symptoms. Woefully the God King exiles his daughter and her 10,000 handmaidens to a small island in the Sea of Magnara called the The Demon's Thumb.

265 B.F.A.

For unknown reasons the Chovah of Mirtan desert the ancient city, leaving it to become a collection of dark tunnels and lost halls in which monsters dwell.

225 B.F.A.

Rhakas clans from Nathak sail across the Dhunadin Sea looking to conquer more lands. Several thousand establish the realm of Ni-Ilik north of present day Kal Phyriax.

200 B.F.A.

Rhakas armies continue to war against the Southern and Eastern Realms. The knightly order of Sa Dhaka, followers and worshipers of Hadak and Odiryn, establish many strongholds in the region that would become the Kingdom of Sadhaka.

In an attempt to stop the onslaught of Rhakas from the east, the folk of the region begin building a great wall of stone that is erected along the border between the region of the Rhakas and the strongholds. It will ultimately extend some 1,000 miles as it snakes its way from the mountains of Baligrog to the mountains of Urith Dal. It is named the Wall of Hadak.

175 B.F.A. Founding of Tallak The expanse of lands between the rising states of Kraz Nal Tyr and the Malthuran Empire having been dominated by the Troll species since the beginning of time is recognized politically by Kraz Nal Tyr and Malthuran Empire it is called Tallak - "The True Land" - by the Troll species.

150 B.F.A. Founding of the Barony of Michan

The Barony is officially founded after many decades of battles were fought by the people of the region under the courageous leadership of Sultar Michan to turn back the onslaught of the forces of Pish Tar.

The end of the Dark Sky Wars.

Driven back from the Great Dale, the Rhakas under the leadership and rule of Nava Ahsih, begin to settle the region that they first came upon thousands of years ago.

125 B.F.A. Founding of Sadhaka and Garu-Zak

Nearly 300 years after the Wars of Dark Skies, the Order of Sa Dhaka along with the four great cities of the region found the Kingdom of Sadhaka by anointing Turish Dunsti as the first prime.

In defeat Rhakas establishes the Rhakas kingdom of Garu-Zak. The first laws based on the philosophy of Nava Ahsih are created. Additionally, the power of ruling over all Rhakas is formally recognized in the Malkatas.

100 B.F.A.

In the late fall, the massive Nhulag Crater caldera volcano in the Empire of Rinsha Adynshra in the Nurgals Province erupts and fills the skies with ash clouds that darken the entire empire and much of the Southern Realms. This leads to a rise in undead through out the regions. This explosive ash will reach around the world increasing the number of undead. These dark skies last for one hundred years.

Groups of lower undead begin to gather in the shadows of the Savage Corridor, lured into the depths of ancient halls and dungeon passage-ways below the Corridor.

75 B.F.A. Year of Dull Blade

Beneath the Savage Corridor a powerful undead being grows in power as more undead things respond to the call of the dead beneath the corridor.

50 B.F.A.

A heavy force of several thousand Rhakas arrive lower hills of the Desaryn Mountains and push against the borders of Baar Dysh. They quickly establish a number of small villages and establish the town of Jhug.

The Kingdom of Kunigriik, a kingdom of undead ruled over by a powerful draghatur, establishes itself beneath the Savage Corridor.

5 B.F.A. Death of Hecate Darkmoon

Hecate Darkmoon is slain by a Knight of Elal - Lord Commander Illidon GraySnow

1 B.F.A. The rise of Bakrithaz

	Wars between Rhakas and Baar Dysh begin between humans, Chovah and Ta'Jahu as the Rhakas attempt to increase their holdings.  The humans, Chovah and ta' jahu are joined by the Corp of the Order of the Shield of the Knights of Elal.


0 B.F.A. The Celestial Wars End ; Return of the Gods

The Celestial Wars come to an end and the Gods begin returning as they are freed from their dimensional prisons; Magic and divinity return to the Celestial and the Omniverse; This balances the advancement of Aradgah; The Gods send angelic hosts through out the Omniverse returning lost power to their temples and churches;

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